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RPGDot Game Rating Machine |
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yonder
has rated the following games:
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Elder Scrolls 4: Oblivion: 10/10 points |
From an earlier comment: "That means that, no matter what you do or where you go, the enemies have similar skill and equipment to your character. Basically, it doesn't matter where you go, if you're low level, you're going to get awful equipment as loot. Inversely, when you get very high level, even random hobos are wearing daedric armor and powerful weapons."
This (and many of the levelling up complaints of the reviewer) are simply... well... lies.
I've put nearly 200 (saved game) hours into the game. Let me tell you guys the *truth*. The *ENTIRE* game does not level up with you. NPC's, monsters, animals, etc. all have min and max levels. You will *NEVER* run into a level 47 rat, nor will you run into a level 2 Daedroth. There is simply a 0% chance that this will happen.
Yes... the loot levels up, some. The "random hobos" that the guy was complaining about have never had anything more than glass in my game. It is true that if you go into deep, dank dungeons and old, haunted ruins at level 50 you WILL get a lot of high level equipment. Guess what... I consider this a good thing. I hated being an uber-god at the end of Morrowind.
Also... "Also, since all the dialog is now spoken, there's a lot less of it. No more long conversations and background lore." Again... this is absurd. There's over 50 hours of recorded dialogue. There are at least 450 books, many of them dozens and dozens of pages. There is more lore than any previous TES game. I think that the fact that just as many people are whining that it's "too easy" as there are whining that it's "too hard" is a great endorsement of the balance in the game.
Perfect? Nope. Incredible? Sure!
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