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PS2Fantasy has an interview with Scott West from Headfirst Productions about their action-horror title based on 'Deadlands' PnP license:H: Is Deadlands a linear action title, like Onimusha or Devil May Cry, or has it some elements of non-linearity? Is it mission-based?
SW: Deadlands will be linear, however it will contain a certain amount of exploration - certain sections will contain non-linear elements allowing the player to explore and also certain sections will have multiple routes. There will be lots of secrets and bonuses for the player who retraces their steps through previously completed levels using new weapons and items that they have unlocked. The narrative element will be mostly linear in its implementation as the Stranger attempts to track down the Seven Sins Gang members. For the majority of the game the story will unfold as Stranger progresses through the levels tracking down the gang members whilst searching for clues about his past life. In addition to this, at certain points in the game, specially scripted sequences will occur which can effect the narratives direction dependant on the players response and handling of the situation. | Source: eToychest |
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