Here's the weekly Exult progress report:
Several fixes related to character attributes. (str, int, combat, etc...)
* Fixed a bug where the Jawbone would be created in the wrong spot, causing Erstam not to realize you picked it up
* Expack is now a bit more verbose, and should be able to handle Unix-style indexfiles in Windows.
* Jeff has done a lot of work on Exult Studio. You can now edit terrain.
I could tell you that Exult is a program that allows the old U/ and its sidecicks to run on a modern computer. But then I could tell a fish that water is wet *g* |