Gamespy are first cab off the rank to review Greyhawk: The Temple of Elemental Evil. Many readers will be pleased to hear the article highlights the amazing depth in Greyhawk's turn-based combat but they do describe some issues with the interface and AI. The final score is 4/5 stars (Gamespy appear to have recently changed their scoring system) and an Editor's Choice award. Here's a snip: And let me tell you, ToEE is very faithful to these new rules. The choices you had to make when creating your characters only expand, branch, and multiply as you progress through the game. You get to choose feats, abilities, skills, and equipment in any combination that the rules will allow, feeling your way through a tangled web of prerequisites, rules, synergies, and restrictions. The end result, though, is that the game is amazingly deep in its capacity for customization and replay.
And that's just developing your character. The ways in which ToEE lets you apply those skills and abilities will really blow your mind. Depending on how you've built and developed any given character, you can pick from over a dozen different actions during combat, overcome obstacles like traps and locks, or interact with non-player characters in different ways. None of this should be unfamiliar to RPG gamers, but it's a matter of magnitude here. This game is very complex. |