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Tilted Mill Interview @ RPGvault

Posted by Moriendor @ Wednesday - March 13, 2002 - 19:50 -
Top
Huh? Tilted Mill? Never heard of that game...
Right. You can't have. Tilted Mill is a game development studio, founded by the former lead designer and project leader of Pharao (a very popular strategy game from Sierra). He also made appearances in (well he wasn't really "in" there but you prolly know what I mean) Lords of Magic, and Lords of the Realm I and II.
Tilted Mill seems to have plans about dedicating themselves to strategy and RPG games.
RPGvault managed to get a hold of Chris Beatrice (above mentioned founder of Tilted Mill), and Jeff Fiske (Co-Designer of Beatrice on Lords of Magic and its Special Edition as well as the former Designer and Producer of Robert E. Lee: Civil War General) and grilled them both on their company's future plans.

Here's a teaser bit:

    Jonric: Do you have any specific ideas for CRPG projects at this time? If so, are you willing to give our readers any hints about them?

    Jeff Fiske: We are working on a few properties at this time, and while we would love to share these ideas with the world, we realize that this would probably guarantee them never making it to market! I know you have to ask the question and maybe we can get away with this: we are hoping to capture the fun of a MMPRPG without the massive headaches and massive time required to enjoy them, as well as provide a fantastic single player experience. Players will have the requisite number of clear choices about starting positions in the world, and will dive into the action as soon as one does in Diablo.

    Whether players want to play online with friends or not works equally well, and we are planning some large-scale group interaction that works both online and in single-player. Obviously, this is simulated for single-player, but the point is if you want to run around and do things by yourself, fine; if you want to hook up with your friends, that works too, and if you want to hook up with your whole neighborhood - "lets get ready to RUUUUMBLEE!!!" All the while, there will be directions and sub-quests that players explore at their personal pace. No more waiting around for your friends or feeling guilty that you have to answer the phone or get the door. There is more we could tell you but nothing is worse than having your idea taken by others before you get on store shelves. Now you probably would have been happier if we had said nothing!

 
 
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