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Fallout Dev Profile: Leonard Boyarsky @ NMA

(PC: Single-Player RPG) | Posted by corwin @ Tuesday - July 06, 2004 - 20:18 -
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Leonard Boyarsky, one of the founders of Troika Games is the subject of today's installment in this continuing series of interviews with the Developers of the Fallout Games. As this little snip reveals, Leonard was responsible for its use of a Fifties setting.

As Art Director, I was responsible for the look and mood of the game (as far as visuals were concerned). I came up with the idea of the “future of the fifties” setting, and had to convince everyone that that was the way to go. I also came up with the idea/design for the “Vault Boy” and the “cards” (as I called them) showing him doing all the different things in humorous ways. By the way, he’s not the Pip Boy, the Pip Boy is the little guy on your Pip Boy interface. The Vault Boy was supposed to evoke the feel of Monopoly cards, and the Pip Boy was based on the Bob’s Big Boy mascot.

Read the entire article Here.
 
 
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