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Why Can't We All Just Play Together?

Posted by Myrthos @ Tuesday - August 21, 2001 - 03:09 -
Top
Another Stratics MMOG Weekly is up at GameSpy. This time it covers the question of why we can't play together. Or as he puts it in his own words:
    The truth is, however, no matter how much you, or even myself, may not like it, we can be pretty snot-nosed, cliquey and elitist at times, usually when we shouldn't be. We can fail to include playing styles that don't conform to our standards. We can turn a cold shoulder, or distrust newcomers and the new scenarios or story lines they are developing or enacting. If they're not from our neighborhood, and wear funny clothes, then they're not welcome. And that's a bad thing.
Hmmm, that sounds like real life a bit to me. So take this to ponder about for a while:
    Community leaders are our teachers, our guides, and our parents for an enriched playing-style that can take us much further than hack-and-slash. New blood brings new ideas, even if it's simple, or maybe even silly. It fills ever-depleting resources with new stock, and most probably teaches us things we may have forgotten, things we tend to ignore and things that we may have never known. Embrace the new, and you will enrich your organization and your community ten-fold. Ignore it, and you will stifle yourself and kill off the very thing you love.
If you want to know more then you better check the full story out.
 
 
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