RPGDot Network    
   

 
 
Heroes of Might & Magic 4
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Game Art Group Q&A @ RPG Vault

Posted by Dhruin @ Friday - July 22, 2005 - 09:31 -
Top
| Game Info
While not specifically RPG-related, RPG Vault's 'Game Art Group Q&A' might still be of interest, with three industry artists discussing game art creation:
JonnyG: How would you describe the overall process you go through to design art for a game you're working on?

Gene Kohler: Very early into a game's development, there are several art styles that are brainstormed and viewed from past games, movies, books etc.... styles including but not limited to total realism (photo-real or painted), stylized realism, cartoony, cell shaded, etc. Once the design of the game begins to form, sample assets are created that depict styles specifically for the title. From here, it will be narrowed down to one solid direction / style. This direction of course can, and often times will, be altered or tweaked during a title's development.
Links: Part 1 and Part 2.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.