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IGN has posted a designer's diary for Hellgate London, the first title in development by Flagship Studios. The current edition deals with the integration of sound into the game. Screaming rockets, screeching zombies, howling winds, crackling fires, clanging swords—it's my job to create every sound effect you'll hear in Hellgate: London. It's also my job to integrate them into the game, record source material to design those effects, build and maintain our studio, and edit every raw recording into a useable library roll. Then there's the game mix, balancing every sound effect and piece of music to create a coherent soundscape. Since we have no tools for doing this, I also work with an audio programmer to create them. We also design ways to attach sounds to objects, to play sounds that don't correlate with an object, and we make systems to give me control over the parameters of each sound. Did I mention anything about music contractors? Oh yea, I also work with composers to create a fantastic score that keeps your heart pumping at high-adrenaline levels. You can read the rest of this short installment at IGN. | Source: IGN |
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