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Gothic 3: Animazoo Motion-Capturing used in G3

(PC: Single-Player RPG) | Posted by Sem @ Saturday - December 31, 2005 - 21:22 -
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Piranha Bytes uses the GypsyGyro-18 Motion Capture Suit for animations and cinematics in Gothic 3, as stated in this press release posted by eReleases. The InertiaCube3 sensors used in this system are sourceless and don't need to be detected by for example camera's and therefore have none of the data tagging issues that come with optical or magnetic systems.
"The GypsyGyro-18 has enabled us to set up a MoCap pipeline for Gothic III in no time," states Horst Dworczak, Lead Artist for Piranha Bytes. "The system is easy to use with minimal set up and calibration so that, starting from scratch, we have been able to build high quality animations for the game within days." In addition to in-game animations and walk cycles, Piranha Bytes is also using the GypsyGyro-18 to create animations for promotional and game cinematics.
 
 
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