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Freedom Force Developer Diary 8

(PC: Single-Player RPG) | Posted by Rendelius @ Tuesday - August 28, 2001 - 00:30 -
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Gamespot has released the eight installment of their Freedom Force Developer Diaries. Anthony Clare, a 3D artist for Irrational, talks about effect creation for thos upcoming superheroe RPG:

    One of the duties in my job description was to help develop and maintain an art aesthetic for the game. In relation to the effects, this was where we had to try to take all the blams and pows and spangles and zaps from the pages of Silver Age comics and place them in the environment that our characters inhabit. Unlike in the comics, this environment is fully 3D. But like in the comics, the characters in this world have abilities, which means that they can do (just about) anything. And not only did we have to try to carry over the feel of the comics, but we also had to stay true to the game design and what it needed to make the game a "game"--that is, fun. These are some tough constraints to work in, but after a lot of experimentation, we found that the bigger, bolder, and brighter effects really stood out and that a combination of 2D and 3D elements as well as particle systems best achieved a re-creation of the comic look in the 3D world.
 
 
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