GameZone has been taken on a tour through the lands of 'Knight Online', an MMORPG from K2 that has performed reasonably well in the Korean market up to now and is looking to conquer new frontiers...Two nations, one world – the battle was inevitable. It is not so much a battle for world domination, for lands and territories, but much deeper than that; it is a battle for survival.
That is the premise behind Knight Online, a massively multiplayer online game from K2Network. The game features only two races, but a huge landmass, quests and the battle between the nations is but one of the cornerstones to this title.
The game officially launched December 6, and seems to be at the forefront of the next wave in MMOs, namely those that do not charge a monthly subscription for basic online play. If you want better items, you will have to pay to get them, but if you are looking for a more casual experience, then not a cent is charged.
But what lies behind this fantasy world, and what will players find there that they have not experienced elsewhere. For the answers to these and other questions, GameZone.com turned to Leon Ha, director of Sourcing / KOL Team Leader. |