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Loaded Inc has kicked up a fairly detailed and somewhat critical review of 'Beyond Divinity', with a score of 7/10:Larian Studios’ Beyond Divinity is an RPG. In days past, this description would have been enough to let a gamer know what to expect as far as the "how" of gameplay. Fortunately, over the course of time, I believe two distinct styles of RPG have developed (arguably): The Diablo style and the Baldur’s Gate style. The Diablo style game involves endless point-and-click fighting and potion chugging with the ultimate goals being character development and item collection. The Baldur’s Gate style involves a deep story line and deep tactical combat system, the ultimate goal being finishing the story. When you finish a Baldur’s Gate style game, you are done. When you finish a Diablo II style game, however, you are most likely just getting started. It is really more of an addiction than a game, teasing the player with better items and they become higher and higher levels. Beyond Divinity tried to mesh the two styles together by offering a story that serves to move you forward, while implementing a skills-based character development system that encourages fine-tuning through multiple skill paths. Does it work? Read on. |
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