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German Warcraft3.de has conducted an interview with Blizzard's Bill Roper about his company's upcoming 3rd installment in the RPG/RTS hybrid Warcraft series.
Here's a snip:
4. How does a usual "beta day" look like at Blizzard's office?
Every day brings new challenges and emergencies, so the one commonality we see is the team being in a state of controlled chaos. The day starts in a staggered fashion as programmers and designers come back in based on when they went home (or fell asleep in their offices). We then look at the outstanding list of bugs and balance issues, see what features remain on our "wish-list" and then start fixing and implementing. We are really past the new implementation stage at this point, and are much more focused on fixing and balancing, and we will continue to work on tweaking the game until it gets into the hands of players, especially where Battle.net games are concerned.
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