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Thief: Deadly Shadows (Xbox) - Review @ ToTheGame

(Xbox: Single-Player RPG) | Posted by Dhruin @ Sunday - June 20, 2004 - 03:44 -
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| Game Info | Rate this game | Homepage
Ion Storm's 'Thief: Deadly Shadows' for the Xbox has been reviewed at ToTheGame. The score is 8/10 and here's a snip:
Staying true to the series, Deadly Shadows still has the same emphases of stealth and shadowy gameplay. What really caught my attention was the overall mood that Deadly Shadows captures. As the story progressed I began to feel more and more like a thief and less like someone playing a thief. The eerie presence of someone walking right past you, using your water arrows to put out a light, climbing up walls to avoid the guards, and most of all, stealing more loot than you can carry all make Deadly Shadows as good, if not better than the first two installments. This time around you’ll be exploring darker areas like cemeteries, an abandoned insane asylum (probably one of the coolest levels in the game), a mansion, church, and clock tower. Every area in Deadly Shadows has a much darker look and feel than the two previous titles. It’s as you could almost feel the chilly night air as your sneak around a dark and murky castle. Even though stealing and stealth are the primary aspects of the game, where you steal and sneak, is what makes it so much fun.
 
 
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