Pool of Radiance is in the news again, this time at The Scrying Room, with a developer profile. The profile is focused on Mark Buchignani, the jack of all trades working on PoR. Heres some info about the challenges faced:
In the case of PoR2, the biggest challenge has been trying to keep my arms around the entire game. The gameplay is pretty much my responsibility, and this product is huge. Finishing it will require most people to spend at least 100 hours, probably more. There are so many details and subtleties, and so many combinations of events (what if you do this BEFORE that?), that has been an ongoing challenge to keep as much of it as possible in my head at once so I can make intelligent balancing decisions.
Check it all out right here.
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