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Wander over to HomeLAN Fed for an interview with Ion Storm's Warren Spector and Nathan Regener about 'Thief: Deadly Shadows':HomeLAN - When the time came to develop the third game in the series, what were the development team's main goals?
Nathan Regener - Our main goals were maintaining the fiction, feel and strong story of the first two games while presenting them in a modern game engine with up-to-date graphics, sounds and physics. Also we focused on producing an accessible, engrossing and entertaining experience. We didn’t want the interface to interfere with the game experience. |
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