THe TCoS site has posted part one of a three part series of articles about sound design in the game, and what makes their audio so unique. Written by Sound Designer Matthew Florianz, the article discusses not only his background, but the goals of his sound design and touches on the process for creating the game's score as well.
When asked: "How important is sound in games," the answer is usually that it is "very" important. But when talking to people who play MMO games, it doesn’t take most of them a long time to apologetically ask if they can turn the sound off. With The Chronicles of Sound Matthew Florianz, Sound Designer for The Chronicles of Spellborn, will take you on a three part journey, discovering what makes the sound for this game so very special.
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