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IGN has posted its review of 'Mistmare', rating Arxel Tribe's fantasy RPG at only 3.0 out of 10 points.
Here's a little something about combat from the article:The fighting isn't really much more fun either. As if trying to click on unmoving objects like static NPCs or chests wasn't hard enough with the camera movement and slow mouse, trying to click on a moving target during combat is even worse. These things end up making combat extremely frustrating experiences, detracting from the decent visuals that would have made it more fun. It's one thing to watch weapons flash and spells flare, but you can't enjoy it when you're too busy trying to find your next target ad actually attack. Thankfully, once you manage to target your enemy, combat is handled automatically, with the only choices you really have being what spell to cast and when. Of course you also have differing combat stances you can execute, but these are really fairly pointless as the combat mechanics are designed so poorly. |
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