RPG Vault's TORN Designer Diary has been updated with chapter 5, which has been written by Lead Designer Dave Maldonado:The team's artists are building architecture for areas about to be worked on (creatures placed, dialogs linked, etc.) and textures for areas to be built in the coming months. Fairly soon, spell design will be "finished," although around here that word means about as much and carries the same weight as other nonsense words such as "gloobrax," "noftoz," or "politics." Still, most of us still can't resist saying that something is "finished" or "almost finished" -- I guess it just makes us feel all warm inside. Anyhow, so spell design is nearly at the point where management says, "No more spells, you maddening bastards," meaning that the artists ought to begin work on those soon, too. This is quite important, because as we all know one of the very best parts of CRPG development is when all the spells get implemented and everyone gets to cram into the Lead Artist's office and watch him run pell-mell around the town blasting innocent citizenry with conjured hell-fire. If we're lucky, the scripting is in and the townies emit shrill screams of terror and flee like mad as their pets, neighbors, and shopkeepers are vaporized. Then we all feel a bit guilty (well... some of us do) and get on with the game.
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