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Icewind Dale 2: Game Info, Classes (Back to contents)
1) Barbarian
2) Cleric
3) Monk
4) Sorcerer

Barbarian

A barbarian can be an excellent warrior. While not as disciplined or as skilled as a normal fighter, the barbarian can willingly throw himself into a berserker rage, becoming a tougher and stronger opponent.


Advantages:
They move at 2 points faster than the usual character
Barbarians are immune to Sneak Attacks
Can rage once per day per every 4 levels (starts at 1st level with one use). Rage gives them +4 to constitution and strength for 5 rounds. Gives a 2 point armor bonus penalty and +2 to saves vs magic (for 5 rounds). Rage also gives immunity to all charm, hold, and fear spells
At 11th level the barbarian gains 2 points of resistance to slashing, piercing, crushing and missile damage. He gains 1 additional point of resistance every 4 levels thereafter.
The barbarian gains 1-12 hit points per level instead of a fighter's 1-10.
Disadvantages: 
A barbarian cannot wear full plate, plate mail.
A barbarian cannot gain Weapon Mastery, High Mastery, or Grand Mastery.

 

 
 
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