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Project Entropia: $26,500 paid for virtual property

(PC: MMORPG) | Posted by Dhruin @ Sunday - December 19, 2004 - 06:36 -
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Words fail me on this one so I'll let the official press release from the folks at Project Entropia speak for itself:
22-YEAR-OLD GAMER PAYS US $26,500 FOR VIRTUAL REAL ESTATE IN LARGEST MMORPG PURCHASE EVER

At the End of a Grueling Race to the Finish, Project Entropia Announces
Winner of First Virtual Treasure Island Auction

(Los Angeles, CA) – Project Entropia, the fastest growing virtual world
utilizing a real cash economy, today announces twenty-two year old
Australian, Deathifier from the Dark Knights society, as the savvy winner
of this historic auction for virtual real estate. The auction began taking
bids in late August and ran through the month of December accepting offers
from around the world in a race to claim an extensively rendered virtual
treasure island. Bidding ended at an astonishing amount of $26,500 US the
largest amount ever spent in the massive multiplayer online gaming space.

The treasure island is a true prize in the MMORPG virtual gaming community
as it provides instant Real cash revenue from “mining and hunting” rights
to the new owner. The winning bidder of the island will obtain all
taxation rights on hunting and mining on the island as hundreds of members
flock to the new world in search of new game and gold. The island also
provides additional revenue potential through the selling of housing lots
and market places, some of which have already been sold and claimed due to
the high demand.

“This is a historic moment in gaming history, and this sale only goes to
prove that Massive Multiplayer Online Gaming has reached a new plateau
where the gamers themselves have discovered the true economic potential of
an online community,” raves Marco Behrmann, Mindark Director of Community
relations. “This is an incredible milestone.”

“This type of investment will definitely become a trend in online gaming
as the standard monthly-fee based online games will struggle to make any
sort of cash investment viable,” claims island winner, Deathifier. “It is
only the unique, forward-looking games like Project Entropia that
establish a real, tangible value to your in-game persona and their
activities that allow it.”

Project Entropia is part of the next generation of gaming known as MMORPG
(massive multi-player online role playing gaming) which seem to resemble
more of a virtual world and society rather than a typical online video
game. This new wave of interactive entertainment allows players to
interact in a world of three-dimensional virtual environments.

However unlike many other MMORPG’s, Project Entropia actively supports
sales of virtual products with actual cash value within its real economy
system. The economy offers the user a secure and safe way to make
purchases, sales and exchange real life currency into PED (Project
Entropia Dollars) and back again into real money. PED allows members to
invest in personal development and growth through the acquisition of
goods, buildings, and land in the Entropia universe.

The heart of Project Entropia lies in a distant planet named Calypso,
which includes two continents with large expanding cities that offer a
variety of entertainment and social interaction for the citizens. Members
of Entropia can create their own persona (avatar), via a character
generation system, allowing them to choose a suitable life and virtual
existence. Characters enter the evolving world full of unexplored and
uncultivated lands where they can join a community or even create a
civilization of their own. Project Entropia offers a new way for
individuals to pursue dreams and fantasies through an adventurous virtual
experience.
 
 
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