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1Up's Denice Cook makes her rather realistic report re SOE's enduring EverQuest II - in which Denice awards EQ2 an overall 7.5 out of 10 rating...
The PVP Mystery
There's no PVP in EverQuest II, just like there was no PVP in the first EverQuest. Sony Online Entertainment has steadfastly maintained that it likes to keep its focus squarely on delivering a quality, player-versus-environment playing experience. EverQuest has always been about fostering community (part of the rationale for the long resting periods to heal in the first game was that people would chat and bond during the downtime), and it's hard to develop one cohesive EQ community with half of it warring against the other. You could argue that PVP would forge each side into stronger, separate communities, but Sony isn't buying that argument. And considering the overwhelming success of the first game, there's no reason it should.
Verdict
A polished package for newer gamers; RPG veterans may find they're hit over the head harder by the conning system than by the mobs.
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