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Turbine: Interview @ OGaming

Posted by Inauro @ Friday - January 06, 2006 - 20:37 -
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| Game Info | Homepage
OGaming speaks with Turbine's CEO Jeff Anderson about the company's current projects and where it is headed in the future.
OGaming: Where has Turbine come from? Where is it now? Where is the company headed in the future?

Jeff Anderson : Turbine began in 1994 when several students at Brown University and its Artificial Intelligence Lab decided to create a game company focused on online gaming. The company first incorporated as Cyberspace (which later became Second Nature Interactive and ultimately became Turbine).

In the early days, the company set up shop in an apartment in Providence, RI and then – using insurance settlement money one of the founders was awarded following a car accident – moved into a small house in rural Massachusetts. Shortly after that, the company’s first demo was picked up by Microsoft and went on to become Asheron’s Call, our first game. Turbine has continued to grow and now has over 200 employees. Currently, we’re hard at work grinding away on Dungeons & Dragons Online and Lord of the Rings Online.
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Source: OGaming
 
 
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