GameShark's Will ' Rhoam' Lally has just put out his rather promising, yet unpretentious preview re Frogware's "80 Days"...
The only thing I did not like in 80 Days were the controls. Yes, I managed them, but for me they were awkward and poorly placed. And, when one control temporarily changed to another, there really wasn’t a way to tell what had changed. For instance, when climbing a ladder you push up into the object and press the Space bar. Ordinarily the space bar is for the jump command, but when engaged with a ladder you will begin to climb. Took me a few minutes to figure it out and I shouldn’t have to think about the controls so much.
High adventure awaits and 80 Days will deliver to all but the most discerning of gamers.
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