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CRPG.ru has scored an interview on Hard to be a God, an RPG in development at Burut CT based on the Russian novel by the Strugatsky brothers. The interview is in Russian, so although CRPG.ru was kind enough to supply a quote, the first in-game screen is probably of most interest. Here's the snip, anyway:CRPG.ru: Is there any special features in the dialogue system? Will the player have a large choice of phrases and will the things we said be able to influence the course of events?
Burut CT: Of course! The dialogue system will be very developed. We will be able to answer in several different ways on each remark(phrase) of the character, and further course of the events will depend on our choice. Furthermore, we devised a system of roles: depending on what role you take (for example: you can pretend to be a thief or a rich nobleman), characters will talk with you and treat you differently. The screen and some art can be found at the top-right. |
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