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Late last year, Mu Online transitioned from a traditional subscription-based game to a free-to-play game with optional purchase-able bonuses. Apparently that didn't work out so well, as the game is re-instituting subscription fees. There will still be some free content, but non-paying players will not be able to surpass level 60 or venture outside the game's first four maps. K2 Network is offering a variety of payment plans to appeal to different customers.
It should come as no surprise that Global MU Online has been evolving from a completely Free2Play™ service into a pay to play service. While some aspects of Global MU Online will remain Free2Play™, the high-level content will require a subscription fee. In an effort to minimize the disruption caused by this transition, we are allowing the members of our community to purchase an account immediately, but these changes will not take effect until April 21, 2006.
Many of you may be wondering why we don't just allow the community to play for free indefinitely. The fact of the matter is that we simply cannot provide the game experience you, the members of the community, deserve without funding. Already, we have increased the size of our MU Master (MM) staff to run more exciting events, our Customer Service staff to ensure a smooth play experience, and our infrastructure to maximize server availability. Your commitment will allow us to continue to grow these and other aspects of the service, resulting in the best possible gaming experience we can offer our growing community.
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