I could now say Mourning will be the best, the most, the whatever-marketing-department-says-its-good-to-say-about-your-game-to-make-it-even-better, but I won't. I'll just say the truth, that we're trying to make a better MMO, to bring a bit of fresh air into the genre, which all MMO fans are screaming for but unfortunately are not getting and will not be getting from any of the so called big boys in the industry anytime soon. MMORPG.com has an exclusive interview with Dan Antonescu, Lead Designer for Mourning. |