RPGDot Network    
   

 
 
Ultima 6 Project - The False Prophet
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Freedom Force: Q&A @ Electric Playground

(PC: Single-Player RPG) | Posted by Moriendor @ Monday - March 18, 2002 - 13:45 -
Top
| Game Info | Rate this game | Homepage | Screenshots
Electric Playground has interviewed Ken Levine, the producer of Irrational's upcoming superhero themed RPG Freedom Force. The questions cover a wide variety of issues, and go pretty much into detail as you can see from this sample:

    Q: With the sheer amount of characters and powers possible in the game, how hard was it to create a single player campaign that worked fairly for all? What about balancing for multiplayer?

    KL: The RPG system is balanced on a point system, so as you make your character tougher, he becomes more expensive to "recruit" onto your roster. So the trick was balancing out the power system, not the individual characters. I think it's something Jon Chey and the designers worked very, very hard on. Multiplayer balancing works off the same system. Each player is given a number of points and he must build a team of that many points or fewer. It reminds me of Car Wars in this manner. I can imagine fans spending the night before a big multiplayer match trying to put together an unstoppable team of heroes. But remember, his foes are going to have exactly the same amount of points to use! I really don't think there's anything quite like this out there.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.