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Don't be surprised if you haven't heard of Nirvana - a post-apoc FPS/RPG from a small indie team in Germany, with some impressive screenies. Gamers with Jobs' Spunior caught up with one of the team in this interview:Q: Now for the setting: Nirvana is based on a post-apocalyptic setting. What kind of atmosphere do you intend to create?
CK: Post-apocalyptic themes have been fascinating us ever since. It's like walking through the city while a tempest is raging. You see people looking through their closed windows. Watching the spectacle from a safe spot. The monitor happens to be such a window. And what we need is a game with the ambience and feel of a tempest. There are some movies that made it to capture that atmosphere, e.g. the Mad Max series, but Nirvana is not directly based or influenced by any of those.
Coincidentally, all of us also happen to be fans of Fallout. There's an abundance of RPGs that take place in a medieval fantasy setting. Games with a background comparable to Fallout are rather rare. Even more rare if you're looking for titles using the first-person perspective. That certainly contributed to our |
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