RPG Vault's 'Dungeon Siege II' peek #1 has GPG's Daniel Achterman share his insights on skill trees and special powers in the game.A millennium ago, in the bloody concluding battle to a rebellion, the deity Zaramoth's forces faced crusaders led by Azunai. As the god's final blow struck through his foe's shield, the ground trembled. At that moment, a supernatural energy was released, consuming both armies in a radiant cataclysm extending far across the Plain of Tears, leaving devastated wasteland as the sole reminder of the First Age of Man. Since then, this magic flowed freely through the world. Now, at the scene of the long-ago clash, a new heir gains strength daily, drawing ever nearer to a renewal of the past.
A generation ago, you overcame a vile malevolence that threatened the realm of Ehb. However, such victories do not endure. Evil may be vanquished, but it inevitably returns. So, in Gas Powered Games' Dungeon Siege II, you'll be called upon to face and defeat a new threat posed by an emergent menace, an abomination a thousand years in the making. The fate of the Second Age of Man will be told in the action RPG sequel, which seeks to fuse it's predecessor's strengths with intriguing new features like Hero Powers that can turn the tide of battles if used wisely. |