With the official release next week, Gamewatchers Network are reporting that a new system will be introduced to deal with the XP penalty from dying. Here's the relevant bit:We have a new system for handling loss of experience points (XP) when dying. XP lost will be placed in a pool, and not lost forever. Each time you get XP, you will get a bonus which is pulled from this pool, until the pool is empty and you have regained all the lost XP. The bonus is given as a percentage of the XP you gain by normal means, and starts at 30%. Thus, if you have lost 30000 XP, and get 1000 XP per monster killed, you will get a 300 XP bonus per kill, and have all the lost XP back after 100 kills. This percentage can be increased, e.g. by Bureaucrat nano programs. |