RPGDot Network    
   

 
 
ShadowFlare
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Paradise: Review @ PC.IGN

(PC: Adventures) | Posted by Dhruin @ Wednesday - May 31, 2006 - 06:51 -
Top
| Game Info | Homepage
PC.IGN has reviewed Benoit Sokal's Paradise. THe score is a mediocre 6.2/10 and here's a clip:
After a very impressive cutscene, players are dropped into a room with no direction as to what to do next. Thankfully, there just aren't many options -- here or any other part of the game -- so a little exploring always yields answers. I just wish the solutions were actually interesting. I wouldn't call this much of a puzzle game either. The few actual puzzles I found were akin to figuring out what a series of buttons did, then pressing them in the right order. The game's puzzles mainly consist of figuring out what to do next, and it is rarely obvious what that is. In one instance, I had visited all the locations in the game and seemingly exhausted everything. Little did I know that I had to revisit a location to activate a cutscene (flowers blossoming) after discovering a recipe. Of course, had I visited that location last, I might not have realized this was an activated cutscene, but I didn't and it took me a bit of re-exploring every environment to discover that missing bit of info.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.