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Pirates of the Caribbean: Interview @ Pirates Ahoy

(PC: Single- & Multi-Player RPG) | Posted by Dhruin @ Tuesday - March 09, 2004 - 01:56 -
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If you've ever wondered what Sea Dogs 2 might have been without Disney, Pirate Ahoy's telling interview with Alexander Shcherbakov from Akella should give some insight:
PA!: How did Sea Dogs 2 become POTC?

Akella: Oh, it's a long story. I'll tell you the short one. Disney liked our game, got in touch with Bethesda Softworks, and finally they came to us, saying that Sea Dogs II must be transformed into the Pirates of the Caribbean . It was a quite an experience, and we obtained more audience, but to tell the truth, most of the team hated the idea of this kind of metamorphosis. You know, the game was almost finished…
I read a sense of bitterness so this is well worth a read.
Source: Blue's
 
 
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