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The Darkfall site updated today with a racial description of the Alfar, a not so friendly race who prefer to spend their time underground. Here is a small partGenerations without exposure to sunlight, has coloured Alfar skin in a greyish white hue which most other races find repulsive. Their skin is perfectly suited to life in the depths, where it blends nicely into the shadows, but it is extremely sensitive to sunlight: Alfar who are subjected to the harsh glare of the sun suffer serious, potentially life-threatening burns.
One striking aspect of Alfar appearance, is their ears, which are huge. This obviously enables them to hear very well, which is essential when hunting or navigating underground. The ears also give them a certain bat-like appearance, and the word for Alfar in the Mirdain language translates to 'bat people'.
Like their skin, Alfar eyesight is tailor-made for dark caverns but ill-suited to daylight. In pitch darkness, Alfar see naturally as humans do while holding a torch, but in daylight their vision range is limited. Alfar characters suffer severe penalties when fighting in sunlight, but man-made sources of light do not affect gameplay in the same way - though the Alfar find bright lights annoying. The Alfar themselves use various weak sources of illumination in their cities. All Alfar have red eyes. |
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