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RPGVault has published the seventh installment of their Mimesis Online Development Diaries. This time it's about "he feelings of the key individuals without whom the project might not even exist":
My idea was to put a few questions to some of the guys who've been working here the longest - from the start or as good as - and see how they feel now that their game is about to move into the next phase. The guys answering the questions are the heart of the team, people without whom Mimesis Online simply wouldn't exist. There are others who've worked on this almost as long, myself included, or whose contributions have been almost as important, but these seven are the game. Representing the creative side of the studio, we have Artur Jaskolski and Marcin Baryski, the founders of Tannhauser Gate and the creators of Mimesis Online, and Waldek Strzelczyk and Tomek Gardiasz, the head graphic artists and designers. The head programmers are Janusz Gruca, Marcin "Piachu" Piaskiewicz and Marcin "Pashtal" Pasztaleniec, responsible for the game logic, the game engine and character animation respectively. |
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