RPGDot Network    
   

 
 
Asheron's Call
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Black Isle Studios Interview

Posted by Garrett @ Friday - August 31, 2001 - 18:18 -
Top
RPG Vault has posted part 1 of an interview their mastermind Jonric has conducted with Feargus Urquhart, the long-time Division Director who received the shiny new title of Black Isle Studios President earlier this year in recognition of his work - and here's a snippeteer which may explain some of the troubles Interplay/Black Isle is experiencing these days:

    Jonric: Black Isle followed up about a year later with Planescape: Torment, which won tremendous critical acclaim but sold a relatively modest number of copies. To what do you attribute this?

    Feargus Urquhart: I felt that the modest sales of Torment were a reflection on the way the game was marketed, the decision to make it single-player only, and the very poor preview version that we released to the gaming press. Of those, I think that the single-player nature of the game could have been easily overcome if we could have done a better job of representing the product to the public and to the press.

    A big part of that was the preview that we released. The biggest thing that the gaming press said about the final version was that they were totally surprised by the game that it had become - a GIGANTIC mistake on our part. It meant that the preview version of the game was a very different experience for them, and they were surprised by the final version. I think that while being called "This Year's Surprise Hit!" or "The Sleeper Hit of the Summer" can be turned to your favor when it is said about a movie - I think that in games something like this is a real sign that things weren't done right.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.