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Bioware has installed a "live team", that - well, it's best if you read it yourself:
BioWare unveils dedicated team to make the gaming experience even better
The BioWare fan community benefits from dedicated team of specialists
EDMONTON, Alberta, Canada - May 1st, 2002 - BioWare Corp. today announced the formation of the BioWare Live Team, a group of employees dedicated to supporting the fans of our games, the BioWare community. The Live Team's responsibilities include the creation and distribution of game patches, technical support, and any additional content that enhance the depth and functionality of a title after its release. The BioWare Live Team is also responsible for the creation and maintenance of the BioWare Communities that have formed around our titles. The Live Team's first project is the Neverwinter Nights(tm) Community Site, which acts as a hub for fans to meet, discuss, and coordinate the development of additional content for Neverwinter Nights(tm).
"Supporting our fans is our top priority," said Dr. Ray Muzyka, joint CEO of BioWare Corp. "The BioWare Live Team is tasked with understanding what our fans want, and with creating and maintaining top-quality content for our games post-release, ensuring that our fans have the best gaming experience possible, for as long as possible."
"With broadband Internet connections becoming widely available and affordable, multi-player gaming is becoming increasingly popular, and online fan communities are even more important to a gamers overall experience with a title," said Dr. Greg Zeschuk, joint CEO of BioWare Corp. "Beginning with Neverwinter Nights(tm), the BioWare Live Team is adding a new level of support for our audience - and our fan community." The folks on the live team are, amongst others, Derek French, Andrew Gardner and Jay Watamaniuk. |
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