RPGDot Network    
   

 
 
Dark Solstice
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 

Lionheart Item Feature 5

2003-04-14

Lionheart is a computer role playing game that is being developed by Reflexive Entertainment in conjunction with Black Isle Studios. The game is an original title which uses an updated version of the SPECIAL character development system (from Fallouts 1 and 2) in a quasi-historical medieval Europe. Lionheart diverges from traditional high fantasy by placing the player on Earth in the 16th century in which history has taken a different path and magic has been released upon the world. Using a mix of historical and fictional locations and characters, the player progresses through a deep story while advancing through the classless character system.

In this new series of articles, designers of the game will introduce several items from the game

Sword of Kublai Khan

Grasping this sword gives the wielder a feeling of power and unrivaled domination. The blood of thousands stains this blade and this shadowy weapon gives +2 to Luck and +10 to the wielder's One-Handed Skill. Its dark history and enchantments may also make others react negatively towards its owner. The blade does 4-13 points of slashing damage.

Scepter of the Chambers

A small inscription down the side reads, "Crafted to renew and destroy the Magic Wells". This is used to create and destroy the traps that the Inquisition has placed within their Confessional Chambers to prevent magic from being wielded by tainted prisoners. When used as a club, it is a One-Handed weapon that does 1-4 points of crushing damage.

Large Shield of Iron Cunning

This shield grants its bearer +6 Fire and Cold Resistance and 11 One-Handed Melee and Two-Handed Melee skill points. (Developer's Note: The exact amount of Fire Resistance, Cold Resistance and One-Handed and Two-Handed skill bonus is determined by the power of the individual when found. Exact game numbers will vary, depending upon how powerful the character was when the item was discovered).

Previous installments of the ITEMS feature

  • 2003-02-17: Installment 1
  • 2003-03-03: Installment 2
  • 2003-03-17: Installment 3
  • 2003-03-31: Installment 4

    Previous installments of the SPECIAL feature

  • 2002-07-29: Installment 1: Races & Attributes
  • 2002-08-12: Installment 2: Skills
  • 2002-08-26: Installment 3: Perks
  • 2002-09-09: Installment 4: Traits
  • 2002-09-23: Installment 5: Combat
  • 2002-10-28: Installment 6: Magic
  • 2002-11-11: Installment 7: Magic, pt 2
  • 2002-12-02: Installment 8: More racial traits
  • 2002-12-17: Installment 9: The Divine Favor Skill




  • Average Reader Ratings: 6.15 (59 votes)
    Rate this title and view comments     Game Info     Printer Friendly Version

     
     
    All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.