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Our latest feature is the translation of Aasgeier´s long interview with game designer Mike Hoge about Piranha Bytes´ upcoming sequel to their hit rpg Gothic. Follow this link to find out the latest news about the release dates for game and demo, character development, (non)linearity, ...
A short snippet:
Aasgeier: The PC will have the ability to forge weapons, brew potions und create runes. Sneaking and thievery are better implemented. Will there be any other new skills?
Mike Hoge: We´re thinking about this right now - but only things that make a real difference will make it into the game. Gothic doesn´t need fake-skills or skills most players don´t give a damn about. So it´ s better to improve the implementation of the EXISTING skills. For example: as a pickpocket you can play story elements unaccessible to others. |
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