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Star Wars: KotOR (PC) Review @ Telefragged & Gamenikki

(PC: Single-Player RPG) | Posted by @ Monday - December 01, 2003 - 10:04 -
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2 more glowing Star Wars: KotOR (PC) reviews have surfaced at Telefragged and Gamenikki. Here's what Gamenikki say about it:

To say that the game’s story and gameplay are massive would be a complete understatement. Knights of the Old Republic stuns because it places few restrictions on what you can do, while still keeping a linear plot (albeit with plenty of branches depending on actions). The linear parts come through the primary storyline, which deals with your character’s rise into the ranks of being a Jedi while the Sith wage war against a tired Republic, and also through your teammates. Three party members can be controlled at any given time, and you can cycle through them by clicking on their portraits on the screen, or leave them to their own devices. These characters don’t change regardless of the rest of your actions, and their numbers swell to become an impressive rouge’s gallery of misfits, Jedi, droids and even the occasional Wookie. While outfitting and using three characters may seem to delve too far into micro-management, the game handles itself with aplomb. Besides, during battles the computer A.I. is self-serving and good at taking care of itself, and the characters run behind you during the adventuring parts, so your companions never become a hassle.


Rating: 9.5/10

And here's a paragraph from Telefragged's review:
Everything from the Xbox version has been reproduced in KOTOR for the PC - this includes the excellent Jeremy Soule soundtrack (which is very reminiscent of Star Wars without constantly using the same old tunes we've heard for the last 25 years), hours and hours of almost Hollywood-quality speech, and the excellent mix of classic and new sound effects that helps to create a unique atmosphere.


Rating: 93/100
 
 
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