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Dragon Age: Forum Highlights @ Neverwinter Vault

(PC: Single- & Multi-Player RPG) | Posted by Kristophe @ Tuesday - February 15, 2005 - 13:05 -
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The Vault's Maximus brings us the latest installment of their ongoing Dragon Age Forum Highlights - this time featuring BioWare's Derek French and Brenon Holmes...

My hitpoints are going down faster than the shrieking were-turnip's, I'm probably going to lose! Time to form Voltron... etc

In your system, (if I've understood it correctly) the fight is more parries, evasions with the actual hits a bit more decisive... so when there *is* a hit/critical it has a great likelihood of being fatal or at least serious.

Because of the sudden nature of critical hits, there's no way to predict them or the outcome. As such, you can't plan for them or react to them.

Fighting the shrieking were-turnip... fighting the shrieking were-turnip. Parry parry. Dodge dodge. Oh no! He hit me, and criticalled! An abdominal wound! My guts are leaking! The wound has gone septic... smells like almonds! I'm done for... tell Jimmy... I tried... *choke* *gasp* *thump*


Good Grief!!!
 
 
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