|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
RPGDot Game Rating Machine |
|
|
sw-880
has rated the following games:
|
Eve Online: The Second Genesis: 8/10 points |
The basic foundations of the game have shifted several times since EVE's release leading to a change in the fundamental experiance of play. For example when I started it was easy to get a high personal security rating and Pirates experianced a golden era of destruction and freedom when they were able to cause mayhem on the space lanes by preying on the weak and vulnerable. In one swift stroke the rules of the game were changed, the long arm of the law suddenly bacame far more agressive, sentry guns were placed at jump gates preventing pirate travel and it became much more difficult to get a positive security rating. Pirates found themselves unwelcome in Empire space and were forced into the lawless regions of the universe. Players who had been killing pirates to gain a high security level and so stay one step ahead of the law suddenly found themselves being hounded by the police when they prayed on the weak.
Then there was the whole issue of valuable ore. At the beginning you could find rare and highly sought after ore just about anywhere and people made vast sums of money in a very short time. Again in one short stroke all the rare ore was moved outside of empire space and into the more dangerous regions. There was uproar as players lost there easy ride to the top and more from the players who hadn't even had a chance to mine them yet. Suddenly you had a group of super rich players who had "Got there first" while everyone else was doomed to forever play catch up.
All these sudden changes made a lot of players angry and sadly many decided to leave as a result. What they should be aware of is that the game as it is now is how it should have been at launch. It was the people who joined first that had to discover the faults in the game, uncover the exploits and expose the cheats. CCP has been fixing them since creating a much better universe for players to live in. If anything new players will have a much better time of it than I did when I first started. They won't be shot at in empire controlled space while the police do nothing. They will gradually work there way up through the game instead of advancing in leaps and bounds and missing out on half the fun. And lastly they will be able to hear veteran players tell tales of yaw about the time the great Moo pirate corporation struck fear into the hearts of all by blockading jump gates and killing anyone one who came through. They will bore them with tales of a time when Hebdergite and Gnesis were only 2 jumps away and noobies could make millions before the day was half done.
EVE is a great game and is getting better as time goes by. |
|
|