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A pair of updates at The Matrix Online site shed further light on the changes that Combat Revision 2.0 brings to the game. First up, Combat Revision 2.0 in an Oyster-shell.Removal of Zero-Sum Combat
With Combat Revision 2.0 in place, their is no longer one winner and one loser during each round of Interlock. Each round now results in either one hit and one miss, two hits, or two misses.
The only exception to this is when a special attack is launched during Interlock. If the special attack succeeds, it will trump the other player's attack, so only one player will take damage that round.
No More Tactic Number Versus Tactic Number
In the old combat system, two opponents' tactic numbers were compared to determine the winner in a combat round. Under Combat Revision 2.0, even a level-1 character has a chance to hit a level-50 character (and a level-50 can also miss a level-1). This is because each character's attack score is compared to the other character's defense score. This means you will get hit much more under CR2.0 than previously. Next, are the Update 42 notes.Zion hardware experts have made substantial changes to the human/machine interfaces used while jacking in to the Matrix. Special operatives have completed testing and upgrades have been distributed to all active hovercraft and hoverbarges. Word has come in that Machine and Merovingian craft have also acquired the improved technology.
Please go to Data Node One for more details.
Featured Changes
* Organization Archivists in the Slums now sell a mission to earn an RSI Attribute (Stat) Hack.
* Clicking Withdraw now keeps attempting a Withdraw each combat round until successful or another Tactic is clicked.
* Withdrawing from Interlock is now a contested roll.
* Enhanced items that used to buff Stats now have different buffs (generally Ability Influences).
* Second hotbar has been added. (Note: Use Ctrl + # for hotkeys in the second hotbar.)
* Combat tactics are now in the Actions panel and can be used from the hotbar.
* Eight combat Styles have been added that give bonuses to using different types of Abilities.
* Melee Free Attacks can now be performed by selecting a combat Style in the Free Attack hotbar slot.
* Different weapon types now have different rates of fire. | Source: The Matrix Online |
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