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Eurogamer has posted a short preview of Divine Divinity, one of the most interesting RPG's to come up this year. Here's a snip:
There's the best part of a hundred skills to choose from as you make your way through the game, and although they are split between three character classes (or "ways") - warrior, wizard and survivor - you will be able to learn skills from other ways to broaden your character's abilities. Which should make a welcome change from the normally rigid Dungeons & Dragons inspired class-based rules of most PC role-playing games.
Each way also has its own unique special move for combat, and fights are fast and furious with plenty of flashy over-the-top spell effects in the best Diablo tradition. And while the essentially two dimensional isometric view of the world might not win any prizes for technological innovation, it does at least give the world a suitably dark and moody look, with nicely detailed backdrops, monsters and characters. |
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