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Dungeon Delvers: Development Update

(PC: Non-RPG) | Posted by Dhruin @ Tuesday - January 11, 2005 - 06:55 -
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| Game Info | Homepage
The folks at Crosscut Games write that their "roleplaying board game" 'Dungeon Delvers' is nearly code complete:
I'm almost code complete now! Yes, I'm now ahead of schedule again! Oh, man oh man! Very cool! The last touches are being put on the scoring screens - the entire system of tracking how well you did on a quest is very, very cool - including artifacts, specials and all kinds of bonuses. It also tracks scores at all levels - by individual Delver's stats and the history of every quest. Consider it a bit of encouragement to go back and play that quest again. And did I mention I'm all done with leveling and the Delver's Guild? And so much more!

So what's next? We're now ramping up content! Lots and lots of adventures are being created. As I've said before, this has way more focus on play than any previous game we've made. We're auto-targeting the fun machine, accurately making every bit filled to the brim and bursting over with frivolity! Add on top of that Andy's incredible talent for making pixels come together in fantastic ways, and you've got Game of the Year in the making. If you're feeling a little down about computer games this year, or maybe a bit blue with the grey clouds hanging about, hang on to your hair. Dungeon Delvers will fix a smile to your face and dazzle your senses!
 
 
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