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Deus Ex 2: Witchboy in Hongkong

(PC: Single- & Multi-Player RPG) | Posted by Rendelius @ Thursday - January 31, 2002 - 14:20 -
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Another nice feature at Gamespy is a report about a trip from Harvey Smith from the Deus Ex 2 team to Hongkong. Here's a bit:
    When I finally arrived in Hong Kong, it took forever to get through customs. Afterward, I found the kiosk for the Express Tourist Octopus pass and bought one. I also converted some US cash into HK currency. Aching horribly and feeling exceedingly grimy, I made my way to the train and started the ride to HK Station (the stop that was closest to my hotel). The only time I have ever felt worse after traveling was on the C-130 flight from Florida to Saudi Arabia, sitting in cargo netting the entire way.

    Looking outside the train windows, I could see parts of the city all around. There is something about the quality of light in HK that is different...everything takes on an dusky glimmer. It might be the humidity. Many buildings are constructed of both weather-washed concrete and glossy mirrors, a combination of industrial and slick. The city exists on levels -- almost everywhere you look, there are curving, multi-decked expressways, elevated walkways or terraced pedestrian paths. At times I felt like the train was under water, moving through canyons of black glass and shimmering signs. Colored lights were everywhere. Huge signs loomed overhead, their radiosity bathing the surrounding surfaces in orange, gold or blue.
 
 
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