MMORPG.com sat down with Starr Long, producer of Tabula Rasa, at E3 to discuss the game and its progress.
“[We’re] a good chunk into the advancement tree,” adds Long. For launch, they plan to have seven classes. At this stage, Long estimates they’re 1/3rd of the way through. He also noted that half their planned creatures had been built. Before launch, they need to complete the other 2/3rds of the skill tree, half the monsters and the second and third planet. So when will Tabula Rasa really launch?
“When we’re ready,” Long told us, not unaware of the cliché. Despite the long road ahead, Long seemed excited. The game had, for them, finally reached a point where what they had so far was fun. This is a point every development reaches and re-energizing for the people who have labored for years on a project.
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