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Arx Fatalis: Interview @ Gamers Hell

(PC: Single-Player RPG) | Posted by Myrthos @ Sunday - July 14, 2002 - 11:35 -
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A Q&A with Raphael Colantonio can be found at Gamers Hell.
    Do you think you were able to add all the features and ideas you had?

    Not quite, but most of them. We would have liked to have realtime casted shadows on the backgrounds, but the tests we made were really too much time consuming. I wanted a bit more spells, but 50 is not bad already :
    Also, there were a lot of ideas that came up as we were making the game, and we managed to fit most of them, on the top of what was ment to be done in the initial schedule, so Arx didn't suffer from the usual 'feature cut down' (thanks to our publishers ;).
 
 
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