RPGDot Network    
   

 
 
Star Wolves
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
SWG Interview @ SWG Stratics

(PC: MMORPG) | Posted by Garrett @ Wednesday - January 22, 2003 - 06:04 -
Top
| Game Info | Rate this game | Homepage | Screenshots
An in depth interview with Star Wars Galaxies Lead Designer Raph Koster can be found at Star Wars Galaxies Stratics today. It offers no real news about the game, but about the man Raph Koster:
    STRATICS: How much influence has Pen & Paper Gaming had on your work in the computer gaming industry?

    RAPH KOSTER: A lot, but less than you’d think. See, here’s the thing. Pen and paper games are really really bad models for muds and online worlds. They’re designed for narrow level ranges and are heavily narrative—even the most hack ‘n’ slash campaign is more narrative than a mud experience is. I think that we’re misleading ourselves by making the comparison, to be honest. We can’t and shouldn’t try to replicate that experience in an online world. MMOs are their own thing.

    But there are undeniably things shared in common, and lessons to be learned. We need to learn them, and share the expertise. But it’s like the distance between vaudeville and movies. Lots of basic theatrical knowledge shared there, but really different beasts.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.